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mental ray
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mental ray
mental ray® Standalone 3D rendering software is a high-performance ray-trace render engine
for generating imagery ranging from stylized to photorealistic. Although mental
ray 3D rendering technology is integrated in Autodesk® applications such
as Autodesk® Maya®, Autodesk® 3ds Max®, Autodesk® 3ds Max® Design,
Autodesk® Softimage®, Autodesk® Revit®, and Autodesk® ImageStudio
software, the stand-alone version is best suited for large volume rendering
projects and is available for 3ds Max, 3ds
Max Design, Maya, and Softimage.
Generate high-quality images with unsurpassed realism with mental ray® Standalone
3.7.5x rendering software.
- More Rendering Power, Speed, and Efficiency – Enjoy significant
processing productivity. Augment your interactive Autodesk 3D software
rendering power by adding mental ray Standalone on additional rendering
CPUs. This technology helps to speed up standard and interactive rendering,
and reduce the rendering lag that can hinder creative workflow. mental
ray Standalone automatically handles load balancing to reduce network bottlenecks.
- Multicore Awareness – Take advantage of the latest CPU offerings
with mental ray Standalone multicore-aware licensing. Only one license
is needed for a single or multicore processor, so you get more rendering
power for your money.
- Parallel Rendering – Boost rendering from certain Autodesk
3D products when you export to the efficient .mi format and distribute
rendering tasks over a network. mental ray automatically enables maximum
rendering efficiency by minimizing network communications.
- Comprehensive Shader Libraries – Proprietary shader libraries
come bundled with mental ray to support your Autodesk Maya, Autodesk
3ds Max, Autodesk 3ds
Max Design, and Autodesk Softimage software
content, including fur, hair, and volumetric fluids.
- Custom Shaders and Programmability – The mental ray advanced
shading application programming interface (API), programming languages
(C and C++), and runtime linking of user-created shaders enable you to
create geometry, procedural textures, materials, new lighting models, and
volume and lens effects. In addition, you can control global illumination
simulation through photon shaders and the Photon Map, as well as displacement
maps.
- 64-Bit Computing – When it comes to rendering, mental ray
Standalone 64-bit gives you even more options. Take advantage of the expanded
capabilities of 64-bit workstations for more addressable memory and improved
handling of larger, more complex scenes – with the increased speed
inherent in 64-bit architectures.
Product Documentation
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