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Autodesk Maya
Autodesk® Maya® 2010 software is the first release to unify the Maya 2009 feature set, advanced
matchmoving capabilities and high dynamic range compositing into a single affordable
offering. Maya 2010 offers artists an end-to-end computer graphic (CG) workflow
based on the award-winning Maya Unlimited toolset; its advanced simulation
tools for cloth, hair, fur, fluids, and particles. Also included to complete
the creative workflow, are the powerful Maya Composite high dynamic range (HDR)
compositing system, the Autodesk® MatchMover™ camera
tracker, five mental ray® for Maya batch rendering nodes, and the Autodesk® Backburner™
network render queue manager. The Maya 2010 release makes it easier for artists,
designers, and 3D enthusiasts around the world to create engaging and compelling
digital imagery, stylistic designs, believable animated characters and extraordinary,
lifelike visual-effects. Maya 2010 is available on Windows®, Linux®,
and Mac OS® X operating systems.
In addition to the modeling, animation, rendering, and effects toolsets formerly
offered as Maya Complete, every seat of Maya 2010 now includes the following
functionality:
- Advanced Simulation Tools
Every seat of Maya 2010 now includes the innovative Maya Nucleus unified
simulation framework and the first two fullyintegrated Nucleus modules – Maya
nCloth and Maya nParticles – as well as
Maya Fluid Effects, Maya Hair, and Maya Fur. These widely-used, production-proven
toolsets – for simulating
cloth, fluids, hair, and fur – enable artists to efficiently create
the types of sophisticated effects audiences crave without additional software
investment.
- High-Performance Compositing
Incorporating features that draw upon the heritage of the Academy Award-winning
Autodesk® Flame® visual effects system, Maya Composite brings high-performance,
high dynamic range (HDR) compositing to Maya 2010. The comprehensive Maya
Composite toolset has tools for keying, tracking, color correction, paint,
rotoscoping, warping, advanced filters – including
motion blur and depth of field, a 3D compositing environment and support
for stereoscopic production pipelines. Maya Composite integrates tightly
with Maya to create a higher-efficiency, collaborative environment designed
to facilitate nonlinear decision-making and accelerate everyday CG workflows.
- Professional Camera Tracking
Considered a critical production tool at leading visual effects facilities,
Autodesk MatchMover delivers high-quality 3D camera tracking and is now included
with Maya 2010. Using this toolset, artists can extract accurate 3D camera
and motion data from video and film sequences in order to insert CG elements
seamlessly into a scene. MatchMover provides easier to use automatic tracking
capabilities combined with the precision manual controls that professional
artists demand.
- Augmented Rendering Power
With five additional mental ray for Maya batch rendering nodes, each Maya
seat now enables artists to use other networked computers to render their
sequences faster. The Backburner network render queue manager is included
to help those with smaller rendering pipelines manage the process; larger
facilities can integrate the additional mental ray for Maya nodes with
their existing render management software.
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